BUILDING IS
FREE
Building, publishing, remixing and playing are free, and they stay free. We are not charging anyone today. When we do, it will only be for what costs us real money to run, like multiplayer servers and the optional assistant, and we will set prices with creators, not for them.
Nothing to pay today. The assistant runs on the points you earn by playing, and every new account gets points to start. No card needed.
HOW WE WILL CHARGE
We have not set prices yet, and we will test them with creators before anyone pays. Here is exactly what will stay free, what will cost money, and why.
Free or paid, your call
Building, publishing and playing are free. For everything you make, you choose: share it free, let others remix it, or put a price on it, including a price to remix it. You are in the front seat of how your work earns.
Hosting and the assistant
Multiplayer servers, so your players can be in your world together, and the assistant, an optional helper you can use for a first draft, a sky or a sound, or never touch at all. These cost us money every time they run, so they are what we charge for, priced from what they cost us.
A small share when you sell
When you sell a world, an item, an asset or the right to remix your work, you set the price and you keep the majority. We keep a small share for the store, payments and hosting. The exact split is published before the first sale.
You see it first
Prices go on this page and in front of creators for feedback before anyone is charged. Any later change is announced before it applies.
WHAT COSTS WHAT
| Today | When payments open | Why | |
|---|---|---|---|
| Building by hand | Free | Free | It costs us very little to run, so it costs you nothing. |
| Publishing worlds | Free | Free | No limit on how many. Every world gets a link and a place on the feed. |
| Your profile and portfolio | Free | Free | One place that shows everything you make, with your name on it, for players, studios and brands to find you. |
| Players playing your world | Free | Free | Nobody pays to play, and you never pay per player. |
| Letting others remix your work | Free | Your choice: free, or at your price | You decide if your work can be remixed and whether that costs anything. Your name travels with every remix, and we never charge you to be remixed. |
| The assistant | Credits earned by playing | Credits, earned or bought | Each request runs on paid servers. Credits are priced from what that costs us. You never need it to build. |
| Multiplayer hosting | Free while in testing | Paid, for larger live sessions | Keeping many players in one world at once runs servers the whole time. |
| Extra storage | Free | Paid, beyond a free allowance | Big projects take real disk space to store and serve. |
| Selling what you make | Not open yet | You set the price and keep the majority | Worlds, items, assets, or the right to remix. We keep a small share for the store, payments and hosting. The split is published before the first sale. |
THANK YOU FOR BEING EARLY
anitya is early, and the people building with us now are helping us work out what it should be. We want to recognise that in a simple, honest way.
Points for contributing
Every account starts with some points. You earn more when you publish, when people play and remix your worlds, and when you help other creators. Right now, points pay for the assistant, so you can use it without a card.
Your early work counts
When payments open, the points you have earned stay with you and keep paying for the assistant and hosting. People who helped early will not start from zero.
The more you contribute, the faster you earn points. It is based on what you do, never on what you pay, and it cannot be bought.
People who joined in the first months keep a founding member badge on their profile. Points are not money: they cannot be cashed out or traded, and they are not an investment.