Discover guides, tutorials, and tools to accelerate your 3D design workflow and publishing process
Learn he controls to explore our Play Mode.
The EnvironmentComponent is used to configure environmental settings in a 3D scene.
The DirectionalLightComponent is used to add a directional light as a child to an entity.
The BoxColliderComponent is used to add a box collider to an entity.
The Audio3DComponent enhances 3D scenes by providing spatial audio capabilities.