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Text Mesh Component
The TextMeshComponent enables the integration of 3D text meshes into a scene.
Description
The TextMeshComponent
enables the integration of 3D text meshes into a scene using the TextMesh
node and MeshInstance
.
Usage
- Attach the component to a game entity.
- Adjust the properties to customize the appearance of the 3D text.
Dependencies
Requires the Anitya server for downloading and saving material assets.
Depends on noto_sans_12_bold.tres
for its font.
Properties
text
- Type:
STRING
- Description: Represents the textual content of the 3D text.
size
- Type:
INT
- Description: Represents the font size of the text.
depth
- Type:
FLOATING
- Description: Represents the depth of the 3D text.
material
(Disabled)
- Type:
ASSET_REF
- Description: Represents the material asset used to render the 3D text.