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Starting Point Component
The SpawnPointComponent is designed to manage spawn points within 3D environments.
Description
The SpawnPointComponent
is designed to manage spawn points within 3D environments. It enables the instantiation of a predefined scene or object at a specified location, facilitating dynamic scene management and gameplay mechanics.
Usage
- Attach the component to a game entity.
Dependencies
Depends on the SpawnPoint.tscn
scene.
Properties
Has no properties.
Group Behaviour
Is affected by the group component as the SpawnPoint
of the current group will be set as active.